The Ruin of Nimbar Adventure 6: The Scion of the Mages


"Only one remained and it was he, who at the very end, bested Blaughir and  Khythri at the Silver River. Some there were who recorded seeing the likeness of the Mages of Old fighting alongside him, the last of the great scions. The Six were destroyed and the shadow of their corruption driven from our lands for good. But the remaining Magician went into exile and now wanders the Ranarth in shadow and secrecy"

Ever since I first delved into Ravenloft so many blood moons ago, I have been itching to get back into the dark and gloomy castle for one more bout of dungeoning. My first play through of CR was with Immeril, the Eladrin Wizard and rather ashamedly, I lost most of those early adventures - needing to double up with either Thorgrim, Kat or Arjan as Immeril's stats are not that great. Nonetheless, I have grown rather fond of the orb-bearing Wizard and thought it fitting to include a solo dungeon crawl with Immeril back into Ravenloft for the Nimbar campaign.

When You Start the Adventure, Read:
Immeril and his companions have searched the Ranarth for days, seeking Eldarion, the last true scion of the Mages of old. As their quest drives them deeper and deeper into the dark and perilous mountains, they are pursued at all ends by fell beasts and monsters. Narrowly escaping an ambush by Orcs, the companions happened across an ancient ruin, a long forgotten temple from the Eldar days. A chill silence hangs in the air and the smell of death permeates but Immeril is drawn towards the temple, certain that his brother is within its walls. But the temple is perilous and only one may be allowed to enter...

Goal: Find Eldarion, the last Scion of the Mages

Number of Heroes: 1 (Solo Adventure).
Suggested Heroes: Immeril Eladrin Wizard(CR).
Hero additions: Immeril starts this adventure with 2 extra HP, 1 additional Utility and 2 additional Wizard Daily Powers (you may use the Heskan's Wizard power cards from WOA).

Healing Surges: 3



Adventure Setup:
All the Castle Ravenloft Dungeon Tiles, set aside the: Start, Secret Stairway, Fetid Den, Dark Fountain and Arcane Circle Tiles.
Shuffle the dungeon tile stack and randomly select 20 tiles. Then remove the top 3 tiles and, without looking at any of the tiles, shuffle in the Dark Fountain tile. Place these 4 shuffled tiles at the bottom of the dungeon tile stack. remove the next 3 top tiles and repeat the process, shuffling in the Fetid Den tile and placing the 4 shuffled tiles at the bottom of the stack. Repeat again for the Arcane Circle and then lastly for the Secret Stairway. The Stairway will now be somewhere after the 20th tile in the stack.

Special Components in this adventure:
* Monster Cards from Castle Ravenloft
* Gravestorm Dracholich figure and stats card.
* Gravestorm's Phylactery token
* Werewolf figurine and stats card.
* Young Vampire figurine and stats card.
* Drow Wizard figurine (or any preferred figurine to represent Eldarion).
* Adventure Treasure cards from Castle Ravenloft.
* Mage Scion ally card (see below).



Treasure Tactics:
Whenever a power or ability destroys 2 or more monsters you may draw a card from the Adventure Treasure Deck.



When you reveal the Dark Fountain Tile, Read:
You stare into the fountain, seeing the face of your brother through the mirror. Eldarion was here but then...he left...and in a hurry too. What manner of beast would give rise to such fear in a Scion of the Mages? Behind you, a sudden growl turns into a vicious snarl as the full moon is illuminated on the surface of the dark waters and from the shadows...bright eyes and razor sharp fangs!

Werewolf Tactics:
* Place the werewolf figurine on the Dark Fountain tile.
* The werewolf activates at the start of your next villain phase.
* Once during your hero phase, you may attempt to 'escape' the werewolf by discarding a treasure card and rolling a D20. If you roll higher than 17, the werewolf slinks back into the shadows on the Dark Fountain tile and will not pursue you.
* You may not attempt to escape the werewolf if the Fetid Den tile in revealed.
* If you defeat the werewolf, you may claim Gravestorm's Phylactery token or 1 Adventure treasure as a reward.



When you reveal the Fetid Den Tile, Read:
Pursued by undead monsters and beasts, you rush across a narrow passage and turn into an enclave. The area is damp with rot and putrid green mosses seems to have spawned over the years. To your horror you see a giant Dracolich, dazed and immobile in the corner of the fetid den. Eldarion was most certainly here. It was he who placed the spell of immobility on the creature. You will need to be careful and very quiet...make too much noise and the Dracolich will awake!

Dracolich Tactics:
* Place the Dracolich figurine on the Fetid Den tile.
* Place 5 HP tokens on the fetid den.
* Until the Arcane Circle tile is revealed, whenever you perform an attack action where your attack bonus > 12 remove one of the HP tokens. You are being too noisy!
* If all of the HP tokens are removed, the Dracolich awakes and activates at the start of your next villain phase.
* If you have Gravestorm's Phylactery, you may spend an attack action to 'destroy' it and reduce the Dracolich's HP by half.
* If you defeat the Dracolich, you may claim 2 treasures or 1 Adventure treasure as a reward.



When you reveal the Arcane Circle Tile, Read:
A powerful surge of lightning rushes past you, disintegrating several of the monsters that pursue you. You gasp in amazement and turn towards the source of this power. There, in the center of the room is a man, robed in emerald and with a fierce radiance flowing through his eyes. It is Eldarion! You rush towards him and he feints a mock surprise. "Well, took you long enough younger brother!" he muses, "what say we finish off these foul creatures and be rid of this dismal dump?" You laugh, despite yourself and clap Eldarion on his shoulder. "Just like old times, hey?"
"Not so fast!" comes a sneering voice behind you. You both turn. Entering the room is a sour-faced Vampire Lord and a horde of undead monsters. "Sorry to break up your brotherly reunion like this, but I'm afraid Lord Zaldramas would like a word with you both. Minions...seize them!"

Arcane Circle Tactics:
* Place the Young Vampire figurine on any square of the Arcane Circle. The Vampire activates at the start of your villain phase.
* Add the Mage Scion Ally card to your hero card pool.
* Place the Mage Scion Ally token next to the active Hero. The Mage Ally counts as a hero and activates first in step 3 of the villain phase.
* Add the remaining dungeon tiles by drawing from the top of the dungeon tile stack and building on from any unexplored edge of the Arcane Circle Tile.
* Continue adding the tiles until you add the secret stairway tile. This is the way out of the dungeon!
* Select the top 7 monster cards and, starting with the secret stairway tile, place 2 monsters on each of the pre-built tiles, working your way back to the Arcane Circle. It's going to be a tough battle out of this mess!
* If you end your Hero phase on the Secret Stairway tile you successfully escape the Dungeon.
* If you defeat the Young Vampire Villain you may claim 1 Adventure Treasure or 2 Treasures as a reward.



When you escape though the Secret Stairway Tile, Read:
With monsters pursuing you in a wild frenzy, you rush up the secret stairway and into the open. Turning towards the decrepit ruins, Eldarion raises his hand and whispers a strange incantation. A piercing bright light illuminates the night sky, rising up like a flaming phoenix before crashing down into the abandoned temple, obliterating everything in its path. You stare in amazement, awed at the power of the Mage Scion. "Brother!" you exclaim, "Zaldramas will bring about the ruin of Nimbar. I was...requested to seek your aid. Will you help us brother? Will you help...me?"
With an aged weariness Eldarion turns towards you. "Alas, younger brother. Too far were the years spent apart ere we held these lands safe from darkness. But yet...despite all our efforts, darkness keeps creeping back. I chose to exist in the shadows, away from the memory of a world that I no longer have a place in...I....cannot keep hiding anymore. Yes, I Eldarion, last of the Scions of the Mages shall aid you in the coming war. We shall fight alongside one last time!" 

Defeat:
* You lose if either Immeril or Eldarion is killed and no more healing surges remain.


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